Render Settings

Parameters

Terrain Landscape

Turns the Terrain On and Off when rendering

Full Texture

When ticked, only the first Layer of the terrain is rendered, and the no Surface Texture (Normal) is used. Useful to speed up rendering when performing test renders.

Water

Turns the Water Layer on and off

Clouds

Turns all Cloud Layers on and off

Sky

Turns the graduated sky on and off. (When Off, the entire background colour is set to the Horizon Colour.

Fog

Turns all Fog Layers on and off

Objects

Turns all Objects on and off

Grass

Turns Grass on and off

Near Objects Only

When ticked, only those objects and grass blades that are close to the camera are rendered.

Mosaic Display

When ticked, POV-Ray renders the scene in passes, increasing the detail with each pass. This is useful when doing test renders but should be turned off for the final render as the rendering time is increased slightly with it on.

Small Preview

Renders a small version of the scene, but including all the detail that would be in the scene if it were rendered full size. Again, useful for test renders.

3D Glasses

When ticked, two images are rendered, slightly offset from each other (the exact distance is set in the Camera window - Eye Separation). These can then be combined to give a 3D image viewable with tinted glasses.

Scene Anti-Aliasing

Turns scene anti-aliasing on and off. Turning it on greatly improves the rendering quality, but at the expense of rendering speed. The amount of anti-aliasing is determined by the slider. When rendering still images, I usually find that setting the slider to 4 gives good results. Animations can generally use lower amounts (2 or 3), and when using Motion Blur in animations, an even low anti-aliasing value can usually be used. The values correspond to the following POV-Ray options:

Slider Value

AA Sampling
Method

AA
Depth

AA
Threshold

1 (Low)

1

2

0.3

2

1

3

0.3

3

2

1

0.3

4

2

2

0.3

5 (High)

2

3

0.3

Focal Blur

Turns Camera Focal blur on and off.

Jitter

When ticked, each anti-aliased sample ray in the image is offset by a tiny random amount. This can help to improve rendering quality, but should be turned off for animations, especially when using low anti-aliasing amounts.

Auto-Render

When ticked, Forester will start POV-Ray rendering as soon as it has created the Scene and INI files. If unticked, the INI file will have to be started manually in POV-Ray.

Create Script

Click to Generate the POV-Ray scene (and render it if the Auto-Render option is ticked)